Magnetic Totem. It's an instant totem. When it enters play, you can change the target of a target opposing card (not an attack) and send it to the totem. Then, ongoing: opposing cards and effects have to target the totem if able. Handy for getting rid of a big bomb direct DPS boss card, or for saving a friendly big bomb ally. I'd side deck this and consider it, at the very least.
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