Now we get into the heavier meat that is the ally set. No pun intended. Abomination is a [2/5] and a protector. You can remove a CARD in a graveyard from the game to heal 2 damage from Abomination, at the start of your turn. Nice card- for a cost 4 I would consider putting this in a deck. However- if you are considering replacing card "Z" with abomination, weight what you are losing versus what you are getting.
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