September 14, 2009

WOW TCG- Extra Hands, Paladin to the Rescue‏


I piloted our last Black Temple raid, and it has been a long time since I saw a legitimate Black Temple attempt. The usual happened however- and I was disappointed. The priest didn't have any dispells, the tank could not hold aggro early game, and major players of Black Temple were not interrupted.


There were times when pressure was put on the boss, but instead of the boss pressuring raiders, the raiders need to think our of the box and pressure the raider. What kind of DPS can continually keep up the attack and at the same time help fulfill other roles? A hybrid, or balanced out Paladin.


Hero (Horde)
Addisyn the Untouchable


Abilities (24)
4x Uplifting Prayer
4x Concentration Aura
4x Blessing of Kings
4x Blessing of Trials
4x Inspiring Lights
4x Lay on Hands


Allies (24) Horde
4x Blood Knight Kyria
4x Bloodwatcher Danissa
4x Elder Narando
4x Samuel Harrison
4x Canissa the Shadow
4x Himul Longstrider


Quests (8)
4x Proving Grounds
4x Rise and be Recognized
4x Arathi Basin


This deck will keep the pressure up from turn 2. It contains allies for the mid game, and if they survive, Blessing of Kings will help a ton. Blessing of Trials will help where AOE damage is done, or if the boss singles out an ally of yours. Uplifting prayer is your trump card, and it should be protected by playing Concentration Aura. Inspiring Light is a great off spec heal, and allows you to draw a card. Lay on Hands is a handy last ditch maneuver that can heal someone back up to full life, but leave you vulnerable.


Blood Knight Kyria, especially in Paladin decks is a staple. Bloodwatcher Danissa acts as the Mikael Blunt of the Horde, Elder Narando and Himul Longstrider will provide cover fire. Canissa can stop bomb cards for a turn (sometimes a turn is all you need) and Samuel Harrison is in there for a little protection. If the owner wishes to switch to PVP, you can perhaps switch out Samuel Harrison for 4x Silvermoon City.


Keeping the DPS ongoing in any raid is very important, if the boss dies at the right time, you can stop him or her from causing unnecessary carnage that will only set back the raid. This is a good deck to have around. I am also ordering it =).

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