Getting back on the cost 2 ally train today we have a common 2 [2/2]. When he enters play, you can draw two. If you do, you can put two cards on top of your deck from your hand in any order. Essentially you’ll know what’s coming up, and if you have something bad in your hand you can draw for two and inhibit yourself for two turns, or you can take the two cards you drew and put them on top of your deck in any order. An interesting card- if you want a different cost 2 ally, this one will do.