Well... this is an interesting ability. I also love the flavor text. For 6 cost you are dealing 1:1 for 6 damage, but you also heal 6. This card is risky, but might be worth it if you like playing on the edge and playing with the boss player for a decoy. For automated decks this card would be VERY nice, because the later fights in raids such as Ulduar can reach 12-13 resources. I'd side deck this, at minimum.